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Stylized Snow Globe - Lowpoly Diorama

Happy holidays! I challenged myself to learn the full stylized PBR game asset pipeline, in order to create a wintry diorama with an art style inspired by Psychonauts 2, Spyro Reignited, and Project Dragon. The final model comes down to exactly 15,000 triangles and 10 unique texture sets. This was also my first project rendered in Unreal Engine! I was able to push the render further with Niagara particles, fog, and custom materials for terrain blending and windy leaves. In the future, I look forward to pushing this style much further with exaggerated shape language, and to learn making my own stylized terrain textures.
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Terrain textures for snow, stone, and ice courtesy of freestylized.com and stylizedtextures.com.
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Final project created for SAGS375 Studio II at Eastern Michigan University. Thank you Aunmar Mohammed for being an incredible professor!

Final Still (1/5)

Final Still (1/5)

Final Still (2/5)

Final Still (2/5)

Final Still (3/5)

Final Still (3/5)

Final Still (4/5)

Final Still (4/5)

Final Still (5/5)

Final Still (5/5)

Clay + Lighting

Clay + Lighting

Lighting Breakdown

Highpoly Sculpts

Highpoly Sculpts

Wireframe and Stats

Wireframe and Stats

Texture Maps

Texture Maps

Texturing Breakdown

UV Maps (1/2)

UV Maps (1/2)

UV Maps (2/2)

UV Maps (2/2)

Blockout vs. Final

Blockout vs. Final

Terrain Material

Window Breakdown

Window Breakdown

Material Nodes - Terrain

Material Nodes - Terrain

Material Nodes - Terrain Blend

Material Nodes - Terrain Blend

Material Nodes - Foliage (Leaves, Grass)

Material Nodes - Foliage (Leaves, Grass)

Material Nodes - Master

Material Nodes - Master

Reference Board

Reference Board