Here's a collection of stuff I've been working on for a hobby project with a few friends! I've created the player character's model, rig, 20+ animations, as well as begun art for our first level. As a tech artist I've also set up + programmed player animation systems within Godot, and created shaders with several parameters to use as material instances throughout the game.
You can follow the game on Bluesky here: https://bsky.app/profile/andromedaflow.bsky.social
Flo Animation Showcase