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GO! GO! Beetle Roller! ~ 3D Art, VFX, UI Megacollection

Extremely proud to share a collection of my works for this student project! I was the lead Tech Artist, responsible for ALL 3D Models, Shaders, VFX, UI Design and Animation, as well as SFX design for the entire game and programming for major game systems.

The game is available now for free on Steam: https://store.steampowered.com/app/3699950/GO_GO_Beetle_Roller/

Trailer edit by Adrian Kellman - Based off of student ver. trailer by Patrick Arteaga

Gameplay UI - Ready/Go, HUD, Level Complete

Title Screen / Main Menu

Menu by Adrian Kellman, Artwork by Chris Carson II

Pause Screen + Settings

Endgame Results Screen

"Photo mode" style screenshot 1

"Photo mode" style screenshot 1

"Photo mode" style screenshot 2

"Photo mode" style screenshot 2

"Photo mode" style screenshot 5

"Photo mode" style screenshot 5

"Photo mode" style screenshot 3

"Photo mode" style screenshot 3

"Photo mode" style screenshot 4

"Photo mode" style screenshot 4

"Photo mode" style screenshot 6

"Photo mode" style screenshot 6

In-game screenshot 1

In-game screenshot 1

In-game screenshot 2

In-game screenshot 2

In-game screenshot 3

In-game screenshot 3

In-game screenshot 4

In-game screenshot 4

In-game screenshot 5

In-game screenshot 5

Steam Achievements

Steam Achievements

UI Concept Board

UI Concept Board

Logo Design Iteration

Logo Design Iteration

Halftone shader material properties

Halftone shader material properties

Halftone shader graph

Halftone shader graph

City shader material properties

City shader material properties

City shader graph

City shader graph