These models were created during my time at WolverineSoft, as the sole modeler and tech artist on the team. The goal was to recreate and replace the existing item sprites with matching 3D models. I put the most attention into the grapple hook as it was very intricate and had the most detailed reference. Textures were kept very simple using a tiny colored atlas, for the sake of time and other tasks I was responsible for.
All ability items in-game